CommonEvent 434
Name = "魔界グランドノア、天使軍攻撃"

  999([434])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  Wait([60])
  ShowPicture([5, "80_gigaslime_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
  ShowText(["\\n<Giga Slime>"])
  ShowText(["I won't let you pass..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The higher-level slimes lined up to guard the castle gate."])
  ShowText(["Breaking through here seems quite troublesome...—"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["The security is indeed tight..."])
  ShowText(["But we'll push through!"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Yes!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It was at that moment when I readied my sword—"])
  ErasePicture([5])
  PlayBGM(["RPG::BGM(@name=\"boss_angel\", @volume=100, @pitch=100)"])
  ShowAnimation([26, 501, false])
  ShowAnimation([28, 501, false])
  Wait([60])
  ControlSwitches([31, 31, 0])
  Wait([120])
  ShowAnimation([21, 294, false])
  Wait([30])
  ShowAnimation([18, 294, false])
  Wait([60])
  ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
  ShowText(["\\n<Giga Slime>"])
  ShowText(["W-What...!? This—"])
  ShowAnimation([24, 501, false])
  ShowAnimation([33, 501, false])
  Wait([60])
  ControlSwitches([32, 32, 0])
  Wait([120])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  SetMoveRoute([29, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  SetMoveRoute([30, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  SetMoveRoute([32, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-5, 2])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-5, 2])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  SetMoveRoute([33, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-2, 0])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-2, 0])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  SetMoveRoute([31, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-3, 0])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-3, 0])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  Wait([30])
  ShowAnimation([18, 3, false])
  Wait([5])
  ShowAnimation([19, 3, false])
  Wait([5])
  ShowAnimation([20, 6, false])
  Wait([5])
  ShowAnimation([21, 3, false])
  Wait([5])
  ShowAnimation([22, 6, false])
  Wait([5])
  ShowAnimation([23, 3, false])
  Wait([5])
  ControlSwitches([34, 34, 0])
  ShowTextAttributes(["gigaslime_fc2", 0, 0, 2])
  ShowText(["\\n<Giga Slime>"])
  ShowText(["A-A surprise attack... Ah!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Suddenly, angels appeared in this place."])
  ShowText(["They quickly defeated the higher-level slimes in no time—"])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"scene_epilogue2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["sonia_fc1", 3, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["Reinforcements from the angel army!?"])
  ShowText(["Raphaela sent them, didn't she...!"])
  ShowTextAttributes(["gnosis_fc1", 3, 0, 2])
  ShowText(["\\n<Gnosis>"])
  ShowText(["No, that's not it..."])
  ShowText(["These beings are not a dispatch from the heavenly realm...!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Indeed, these angels feel different."])
  ShowText(["Though they are all lower-ranking angels, they have the aura of seasoned warriors."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Furthermore, their strategy of disrupting with a barrage while attacking from behind—"])
  ShowText(["It was clearly different from the fighting style of angels I had seen before."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["They are probably..."])
  ShowText(["They are angels that exist in this Monster Realm."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["But..."])
  ShowText(["The Ilias of this world was destroyed by the Dark Goddess, right?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["The few angels that survived should have been enslaved."])
  ShowText(["On the other hand, it seems there are angels who continue to fight against the Dark Goddess's army――"])
  SetMoveRoute([29, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([31, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  SetMoveRoute([32, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  SetMoveRoute([33, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  ShowAnimation([34, 501, false])
  Wait([60])
  ControlSwitches([33, 33, 0])
  Wait([120])
  PlayBGM(["RPG::BGM(@name=\"dungeon_koori\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_eden_st41", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
  ShowText(["\\n<Valkyrie>"])
  ShowText(["The gatekeeper has been dealt with, Archangel..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["A swift extermination, well done......"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Eden!?"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Is it... Ilias?"])
  ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You knew of my descent and rushed here with your subordinates, didn't you?"])
  ShowText(["At once, you will join our ranks!"])
  ErasePicture([5])
  Wait([30])
  SetMoveRoute([24, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([29, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([30, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([34, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, Eden――"])
  ShowText(["Completely ignored Ilias's words."])
  ShowPicture([5, "80_eden_st41", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Everyone, charge into the castle."])
  ShowText(["Rescue our brethren imprisoned in the dungeon......"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Wait, Eden...?"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["……………………"])
  ErasePicture([5])
  Wait([30])
  ShowAnimation([34, 501, false])
  ShowAnimation([29, 501, false])
  ShowAnimation([30, 501, false])
  ShowAnimation([31, 501, false])
  ShowAnimation([32, 501, false])
  ShowAnimation([33, 501, false])
  ShowAnimation([24, 501, false])
  ShowAnimation([26, 501, false])
  ShowAnimation([28, 501, false])
  Wait([60])
  ControlSwitches([31, 31, 1])
  ControlSwitches([32, 32, 1])
  ControlSwitches([33, 33, 1])
  Wait([120])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Eden then vanished into the castle with her subordinates."])
  ShowText(["Completely ignoring Ilias's call――"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["W-What does this mean......"])
  ShowText(["That Eden looked at me with cold eyes..."])
  ShowTextAttributes(["sonia_fc2", 2, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["This world's Eden is......"])
  ShowText(["Different from the two Edens I've met so far."])
  ShowTextAttributes(["iriasu_fc4", 4, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Being ignored by Eden is......"])
  ShowText(["Quite painful......"])
  ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
  ShowText(["\\n<Nuruko>"])
  ShowText(["Kyu..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Nuruko is patting Ilias's head, comforting her..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["In any case, we should also charge into the castle."])
  ShowText(["Even though our goals differ from those of the monster realm's Eden, it is still a favorable development."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Yes, indeed……"])
  ShowText(["Let's go..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Right now, we can't afford to think about the true intentions of the monster realm's Eden."])
  ShowText(["We must infiltrate the castle as soon as possible and search for the sealed Seven Archangels――"])
  PlayBGM(["RPG::BGM(@name=\"kiki4\", @volume=100, @pitch=100)"])
  ControlVariables([1142, 1142, 0, 0, 30])
  ControlSwitches([34, 34, 1])
  ExitEventProcessing([])
  Empty([])
